Heroes Reborn: Enigma
Game Designer
June 2015 - August 2015
Phosphor Studios
Heroes Reborn: Enigma is a Single Player puzzle solving mobile title on iOS and Android set in the Heroes Reborn universe
I was hired as a Game Designer in the final months before shipping Heroes Reborn: Enigma. I had the opportunity to help script gameplay, squash bugs, and implement cinematic beats into the title. The title was built in Unreal Engine 4.
My contributions to Enigma:
Scripted 3 puzzle levels from start to finish. This included some initial level blockouts, scripting the puzzles themselves using Blueprint, and including any cinematics needed to push the story forward.
Worked with the animation team to deliver high quality cinematics
Implemented dozens of VO calls throughout the game


